VRC Furry Locks Hair ๐
Hair Style - Locks
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avatar not incluided
Hello my dear Furstylers!
For the first time hair with this style in my store, I hope you like it, soon I will bring more of this style, if you like it if you want you can let me know via Twitter with some image and their beautiful avatars !
You are the best thanks for all the support. ๐
MoreColors Pack Included ! ๐
Features:
Easy to set up
Original design for your avatar
Adaptable to avatar's head
Compatible for VrChat - NeosVr - ChilloutVr - Etc.
Physbones compatible
How to set it up?
TutorialINSTRUCTIONS โ
YT Tutorial
Adjust our avatar if necessary
click on the avatar's body until you see the blendshapes label, expand it and look for
Floof_HeadTop_flat
set Floof_HeadTop_flat = 100 โ๏ธ
the head will be flatter and softer to keep the hair out of the way
1) You import the poiyomi shader if you haven't done it before.
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2) You import the unity package that you downloaded to the unity project where you will upload your avatar.
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3) Now in the hierarchy table you will find your avatar,
click to open it-> armature-> Hips-> Spine-> Chest-> Neck-> Head.
Now that you have reached the head, drag the 3d model of the hair to hierarchy table, then drag the 3d model of the hair to 'head' , so that it stays attached to your avatar.
4) Configure Physbones to your liking, for better results as I will leave it in the following image...
the hairroot bone will be where we will work to install the PhysBones, hairroot is located just one slot inside the hair armor, then add the PhysBone plugin in hairroot and then drag the hairroot to the root box to detect all the bones.
Notes:
IMPORTANT
- The purchase only includes the hair
- The avatar and texture are not included in the purchase, no refunds are allowed, more details at the bottom of the page.
so that the avatar mesh does not get in the way of the hair you will need to use a blendshape that comes with the avatar body that will hide the peaks of the head making it flatter, I will show you how to do it.
- If some kind of error happens, it may be that the hair has had some conflict with some shader that you have had before, if so, try to only import the fbx of the hair and the material of the hair, then you import the poiyomi shader and it would be ready.
- Can be used for public avatars in vrc.
- Do not redistribute to others.
- commercial use is not allowed, like selling avatars with hair, if you make a commission for a and want this hair the customer will have to buy it separately or you as a gift.
- Don't forget to leave your vote ๐!
- The avatar and texture are for hair demonstration only and are not included in the purchase. !
- Refunds are not allowed as it is a replicable product, refunds will only be made for unintentional amounts above the minimum cost and only the difference of the gross cost of the asset will be refunded. to protect me from scammers.
Unity Package - Blender File - MoreColors Pack Included